In 1999, the NBA and Mattel teamed up to sell a one-time, leaguewide collab featuring Black and white Barbies outfitted in each franchise's authentic uniform and warmup top. Most of them knew that for years Harvey, a hoops junkie with a force-of-nature personality, had been on a mission to secure the entire NBA Barbie doll collection for her Barbie-obsessed daughter, Candice, who was then 13. Out of respect for Harvey, a prep basketball pioneer in Alabama, a longtime nurse and the family matriarch, the raucous room of nearly 100 family members from across the country fell silent. She grabbed the microphone and prepared to issue her loved ones an ultimatum. On the hood of the rusty car in the main warehouse.You have reached a degraded version of because you're using an unsupported version of Internet Explorer.įor a complete experience, please upgrade or use a supported browserĪ mother's vow to find a Dallas Mavericks Barbie leads to a worldwide chaseįIVE YEARS INTO her NBA Barbie quest, a frustrated Marilyn Harvey stood up in the closing moments of her 2004 family reunion in Alabama. +25% Critical damage with unarmed attacks On the broadcast desk in the on-air room, first floor, west side of the building. On a table in the cage where Rex Goodman and Strong are being held. In the blast furnace, on the second level catwalk behind Slag's spawn, sitting on top of a control panel attached to the wall to the left of a steamer trunk. ![]() (Accessible only during/after the main quest Reunions) In the command center, southwest kitchens, on a small table between two fridges. In the living quarters area, northmost room, on a radio. ![]() On a small metal table by a lantern, right next to the metal post terminal area #4. On the desk overlooking the subterranean "training" area, within the science labs. On the very end of the top exterior gantry (blue balloon), southwest roof section of the plant building on top of a wooden box. In Curie's office, southeast corner of the Vault. Last tunnel chamber where one can see Pickman On the ground between brick pillars and a bin fireplace. Inside the metal catwalk hut, northwest upper area of the main cannery room. ![]() In the 2nd deck pilot house of a green tugboat located at the southern end of Spectacle Island, on a locker shelf near the steamer trunk. On the edge of the bow of the ship, wooden platform. On the computer bank, mechanical room, northwest corner of the library. ![]() On Jack Cabot's office desk, close to the elevator, administration area. On the metal desk with a magazine, near steamer trunk, central metal catwalk. On a desk next to a broken terminal in the back of the room where the player character first meets Preston Garvey. On the head of the metal wall statue/sculpture five levels above the lobby desk. As the bobblehead counts as a stat gain, if one was below 10 before picking it up, they cannot level that stat above ten. bobblehead while the player character's stat is at 10 allows that stat to increase to 11. A stand is also present in the room in Vault 81 upon being granted to the player character. They can be stored on a bobblehead stand which can be crafted at any settlement. stat permanently by one, or grants a permanent perk. Each bobblehead increases a corresponding S.P.E.C.I.A.L.
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